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Chip 2001 Mobile
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Chip_Mobile_2001.iso
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palm
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spiele
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palmnums
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palmnums.exe
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version history.txt
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2000-11-21
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8/1/2000
0.9 first release
8/2/2000
0.9a nicer drawing of current row/line
nicer popup-windows
added progress-bar
undocumented internal changes
8/4/2000
0.9b faster screenbuild (it was just to slow on a Palm III...)
2x buttons now are unique per row and colum - this gives the computation a speedup
even nicer drawing of current row/line ;-)
bugfix: fatal exception on drawn (thx to "le nico")
8/17/2000
0.9c no left-over lines when game is over
showing options, when starting another game palm vs palm so it can be changed
internal changes: no more eventqueue-hacking :-o
new kind of "button" in options - hidden buttons are already removed on startup
internal: new storage-format "PaNu B" (older PalmNums options from "PaNu A" can not be imported)
new option: disable graymode (some devies have general problems with grayscale)
nicer buttons, now also grayscale
much more cleverer KI - the palm will now try harder to win early and to continue the game if he seems to loose!
new storage format: "PaNu B"
8/24/2000
1.0 smaller buttons for better display of current row/line
modified buttons grayvalues for better w/b display
flashing current line when pressing wrong button
restarting game on simple click, when game is over
8/28/2000
1.0a fixed minor bug "restarting game on simple click" gives no click to buttons now
now additional *BW.prc with better black/white display than the normal-version has in b/w-mode
8/30/2000
1.1 fixed bug "memory exausted" (was still on some machines)
options can be called with the "scroll up" button
added some cheatcodes
skill increses on later game
9/18/2000
1.2 fixed bug: no menu short cut in Palm OS 3.5 (thx to Doug, fix by Claus)
fixed bug: after starting PalmNums 14 times the next start generated a fatal error.
progress display fixed
changed skill increase model
tip has now changeable skill level / activate cpu opponent with checkbox (palm vs palm no more available)
plays system sound when computer move is done
added new cheatcode
now also "color version" (this is still experimental)
new storage format: "PaNu C"
10/11/2000
1.3 color mode finished: fixed options dialog, some display and icon
more different skills (old level x is now about level 2*x)
new option "auto": auto adjust the cpu's skill to your skill
current "mood" of cpu is shown during computaion
new storage format: "PaNu D"
known bug: PalmNums color has some display errors on the color emulator
11/20/2000
1.3b changed look (for better bw display)
fixed b/w titlescreen